The following symbols are used to describe argument types in the documentation for gcl functions.
appearance
cam-id
camera
geom-id
geometry
id
World, world, worldgeom, g0
target
center
targetcam
targetgeom
focus
allgeoms
allcams
default, defaultcam, prototype
pick and write commands:
World, world, worldgeom, g0
universe
self
self is the
identity; writing its geometry gives the object itself with no
enclosing transform; picked points appear in the object's coordinates.
primitive
pick only) Picked points appear in the coordinate system of the
lowest-level OOGL primitive.
foo<2>). Every geom is also
named g[n] and every camera is also named c[n] (g0 is always the
worldgeom): this name is used as a prefix to keyboard commands and can
also be used as a gcl id. Numbers are reused after an
object is deleted. Both names are shown in the Object browser.
statement
(func arg1
arg2 ... ), where func is the name of the function and arg1,
arg2, ... are the arguments.
transform
window
Go to the first, previous, next, last section, table of contents.